As the hero's level increases, the player can explore further afield with less risk. Instead, monsters increase in difficulty as players venture further from Tantegel castle. Apart from the Dragonlord's castle, there are no physical restrictions on where players can roam. To safely progress to the next areas in the game, the player needs to accumulate experience points and gold by defeating enemies outside of towns – in the overworld and in dungeons. īattling a Slime in Dragon Warrior for the NES The hero's status window is shown whenever he stops moving, displaying his current experience level (LV) and the number of hit points (HP), magic points (MP), gold (G), and experience points (E). The player may sell items at half price to shops that provide weapons, armor, or general goods. Towns contain shops that sell improved weapons and armor general stores where the player may buy other goods inns that allow the hero to recover his health and magic, and shops that offer keys for purchase. Much of Dragon Warrior is spent talking to townspeople and gathering information from them that leads to additional places, events, and secrets. After receiving some items and gold, the hero sets out on his quest. The game begins in King Lorik's chamber in Tantegel Castle, where the hero receives information about the Dragonlord, whom he must defeat, and the stolen Balls of Light, which he must retrieve. ĭragon Warrior presents players with a clear objective from the start and uses a series of smaller scenarios to increase the hero's strength in order to achieve the objective. In a new quest, the player may give the hero any name which the game analyzes to determine the initial ability scores and their statistical growth over the course of the game. In the North American Nintendo Entertainment System (NES) English version, the quest is saved onto the game cartridge's battery-backup (called an "Adventure Log" in the "Imperial Scrolls of Honor"), with options to delete or duplicate a saved quest. In the Japanese version, continuing a quest requires a password. The player starts with a menu to begin a new quest, continue a previous quest, or change the speed in which messages appear on the screen. The player controls a young hero who sets out to defeat a being known as the Dragonlord. Years after its release, its gameplay mechanics have been described as simplistic and spartan. As a whole, Dragon Warrior has been credited with establishing the basic template for subsequent Japanese console RPGs.ĭragon Warrior is a single-player role-playing video game. The game's synthesized soundtrack has been orchestrated, and its music has been performed at numerous concerts. It inspired fan-made ROM hacks with substantial changes. Later, Western critics noted the game's shortcomings but acknowledged its importance to the genre. The original version of the game sold more than 2 million copies worldwide, with 1.5 million sold in Japan and 500,000 in the United States. The North American version features numerous changes, including battery-backed RAM save games (rather than using a password save system), larger character sprites, and pseudo- Elizabethan English style dialog.ĭragon Quest was commercially successful in Japan, but its later release as Dragon Warrior in North America was less favorably received. Manga artist and Dragon Ball creator Akira Toriyama produced the artwork and Koichi Sugiyama composed the music. He emphasized storytelling and emotional involvement, and simplified the interface, to translate the mostly Western PC game genre of RPG to the Japanese console market. Horii wanted to create an introductory RPG for a wide audience. Dragon Warrior 's story became the second part in a trilogy, with several spinoff anime and manga series.ĭragon Quest was created by Yuji Horii, inspired by previous role-playing games such as Wizardry, Ultima, and his own 1983 game The Portopia Serial Murder Case. The player controls the hero character who is charged with saving the Kingdom of Alefgard and rescuing its princess from the evil Dragonlord. Dragon Quest has been ported and remade for several video game platforms, including the MSX, MSX2, PC-9801, Super Famicom, Game Boy Color, Nintendo 3DS, PlayStation 4, mobile phones, and Nintendo Switch as of 2019. It is the first game in the Dragon Quest video game series. It was released by Enix in Japan in 1986 and by Nintendo in North America in 1989. Dragon Quest, titled Dragon Warrior when initially localized to North America, is a role-playing video game developed by Chunsoft for the Nintendo Entertainment System.
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